HOW TO BUILD A BLACKHOLE MACHINE

Black holes are the seductive dragons of the universe, outwardly quiescent yet violent at the heart, uncanny, hostile, primeval, emitting a negative radiance that draws all toward them, gobbling up all who come too close. Once having entered the tumultuous orbit of a black hole, nothing can break away from its passionate but fatal embrace. Though cons of teasing play may be granted the doomed, ultimately play turns to prey and all are sucked haplessly―brilliantly aglow, true, but oh so briefly so―into the fire-breathing maw of oblivion. Black holes, which have no memory, are said to contain the earliest memories of the universe, and the most recent, too, while at the same time obliterating all memory by obliterating all its embodiments. Such paradoxes characterize these strange galactic monsters, for whom creation is destruction, death life, chaos order. And darkness illumination: for, as dragons are also called worms, so black hole are known as wormholes, offering a mystical and intimate pathway to the farthest reaches of the cosmos, thus bring light as they consume it.

STEP 1

Writer’s room exercises with an idea of how to launch an IP with our newly formed Justice Studios in partnership with Justice clothing. Our female-led YA graphic novel would go onto four books and over $250K in sales.  But at this point, we were concept art and a creative brainstorming session away from THE BLACKHOLE MACHINE! 

Step 2

Launch a series of graphic novels, Youtube shorts, and Merchandise, and move into media negotiation with some BIG studios. 

Step 3

Figure out how to rig it up in UNITY and turn it into an AR experience! 

Step 4

COVID 

As you may remember, the retail sector took a brutal hit, and unfortunately, our PALIES and SQUAD fell into LIMBO of, well, that is enough on that. The legal journey of IP is a master’s course for another day.  

I STILL LOVE TACOS! 

Extra special shout out to our writers Julia DeVillers & RR Wells; you are the BEST!